Test-Driven Development (TDD) Certification

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Course Description

This program introduces Unit Testing, Test Driven Development, Refactoring, Emergent Design, Agile Architecture, Collaboration, and refactoring techniques to the audience. It follows a life cycle approach where participants learn how to practice these in real-life projects.

Participants learn to implement TDD on a project developing in Java, .net, ruby, or C++ framework. Workshop also covers how to work on legacy code and break dependencies effectively. The expected business outcome is readable, maintainable code going forward and reduction is defects.

Test Driven Development – why, what and how.
Learn concept of Emergent Design and why emergent design.
How TDD helps you design software.
Why testing first is better than testing after.

Course Objectives

  • Introduction to Unit test, unit test characteristics.
  • Test Driven Development – why, what and how.
  • TDD Cycle – Red, Green and Refactor.
  • Drive the development (design and implementation) of a User Story.
  • Learn concept of Emergent Design and why emergent design.
  • How TDD helps you design software.
  • Why testing first is better than testing after.
  • Overview of Refactoring, Clean Code principle and Refactoring to Patterns.
  • Software design – going deeper in SOLID design Principles.
  • How to use mocking frameworks.
  • Behavior Driven Development using SpecFlow/Cucumber.
  • Specification by Examples using Gherkin language.
  • Writing Scenarios and Scenario Outlines.
  • Preparing Steps using xUnit framework.
  • Difference between TDD and BDD.
  • How to setup BDD practices within Scrum team.

Who Should Attend?

Development team members including-

  • Developers
  • Testers
  • Architects
  • Leads & Scrum Masters

Course Topics

  • Challenges in Collaboration between
  • Business and Development Team
  • How to write better Specification
  • Why Examples needed for specification
  • Writing Examples in Gherkin

  • Principles of Acceptance Test Driven Development
  • Consequences of ATDD on the Sprint Planning and Sprint Review
  • Principles of Behavior Driven Development
  • Practicing BDD with Cucumber/Specflow – Writing features, testing and reporting
  • Role of Product Owner and crew when writing scenarios acceptance

  • What is unit testing
  • Why unit testing is needed
  • Difference between Unit Testing and Integration Testing
  • Developer and Tester role in Unit Testing

  • Introduction of the TDD approach and its benefits
  • Improving the quality and design of the code by testing?
  • Different types of tests: unit, integration, functional
  • Understand the life cycle of a test in the xUnit framework
  • Respect for the principle of isolation and control of test results

  • Consequence of technical debt and risk of “breaking” the code
  • Where? When? How refactoring?
  • Support of TDD and ATDD during refactoring
  • Best practices and limitations
  • Definition and principles of frameworks
  • Emergent Design
  • Principle of scalability and implementation
  • Design Patterns and Principles
  • Understanding about SOLID design Principles

  • What is Test Double and when to use it
  • What is Mocking
  • Mocking framework in practice
  • Refactoring patterns
  • Working effectively with legacy come

Upcoming Schedules

We are running auxiliary batches for this course!

For group inquiries, please contact us at connect@agilemania.com

Why Choose Us?

High Success Rate
Access to Competitive Assessments to Evaluate Your Preparations
Expert’s Post-workshop Support
Course Delivered by Certified Agile Coach
Join a Community of 35,000+ Practitioner

Request Brochure

Agilemania offers a 2-day Test Driven Development (TDD) training that can lead to your certification. Download the brochure and check the different Focus Areas covered within these 2 days of training.

Certification Assessments

Bring your own laptop to work through our hands-on exercises if possible else collaborate with others during the workshop. This is because we will perform 60-70% Hands-on activities and discussion on mentioned topics (30-40%). Hands-on activities include writing unit tests, code, writing examples and some group creativity activities. No software installation is required but if you already have IDE installed then appreciated. For exercises needing software, the same would be provided during the workshop


There are no such prerequisites to take this course. Also, it’s always recommended that those who intend to take the certification should have participants who are expected to have testing experience and knowledge of testing tools.

As a response to the COVID-19, we have moved our classes online. Our Live Virtual format delivers the same benefits as our face-to-face training: expert instruction, hands-on labs and exercises, peer-to-peer collaboration, and high-quality instructional material.

Cancellation requests received within 24 hours of registration would be offered a full refund (minus payment gateway charges), please reach out to our support team through drop a refund request toconnect@agilemania.com. Visit our page for more details about Cancellation & Refund Policy.

Yes. The certification and evaluation fees are included in the cost of this course, along with the costs of course materials and learning aids.

The process of enrolling for this classroom training is simple. The payment can be made through different options by using a debit/credit card which includes MasterCard, Visa Card, American Express or PayPal. Acknowledgement will be issued automatically via email to the candidates once payment is done.

Just write to us at connect@agilemania.com, and we will answer any queries you have.
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